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How to improve website usability

How to improve website usability: simplify tasks, remove barriers to action, and measure whether users genuinely reach their goal.

About 6 min readby Maciej Szukalski
Four elements in a row beside a website mock-up: a loading-time indicator, a padlock, an orderly grid of content blocks, and a pair of people over a design

What website usability means

A usable website lets its audience accomplish what they came for without effort. That may be finding a service, comparing a product, sending an enquiry, or completing payment. A beautiful interface helps, but it does not replace a clear journey, fast operation, and messages that do not leave a user alone with an error.

It is best to start with one critical task. If a company acquires leads, check the path from arriving on the site to sending the form. If it runs a store, go from category to order confirmation. Wherever people slow down, ask questions, or abandon the process is material for improvement.

1. Make the most important task obvious

Every screen should answer three questions: where am I, what can I do here, and what will happen after I click? A visitor should not have to guess whether a “Learn more” button leads to pricing, a form, or a service description.

Limiting choice helps. On a service page, choose one primary call to action and a few supporting links rather than five equally loud buttons. In a form, ask only for information needed for the first conversation. The rest can be gathered later, once there is context.

This is what separates usability from aesthetics alone: the objective is not to reduce everything to a minimum, but to remove decisions that do not move the user towards their goal.

2. Care for speed as the user experiences it

Performance is part of the experience. When a site displays a blank screen for too long, a button does not react, or a result list jumps after loading, a user does not consider the technical cause — they simply lose their working rhythm.

Rather than improving everything at once, check key views on a phone and a normal connection. Are the heading and primary action visible immediately? Do large images have a justification? Does a form clearly confirm that a message arrived after it is sent? After clicking, does the user have to wait with no feedback?

In an application, also consider perceived speed: divide long operations into stages, show a meaningful loading state, and do not block the entire screen for one secondary action.

Core Web Vitals provide a technical benchmark for real visits. The current set covers loading (LCP), interaction responsiveness (INP), and layout stability (CLS). Recommended thresholds are up to 2.5 s, up to 200 ms, and up to 0.1 respectively, assessed at the 75th percentile separately for mobile and desktop. Web Vitals definitions and thresholds

Do not optimise a lab score in isolation from the task, though. A page can pass thresholds and still make purchasing difficult through a late server response, a blocked form, or no information after a click. Combine field data with a walk-through of the critical path.

3. Organise the content and interface

Users scan a page before deciding to read it. Headings, subheadings, spacing, and the order of arguments should therefore lead to a decision. Show the problem and promise first, then details, evidence, and the next step.

This is not about fashionable minimalism. A useful screen sometimes contains a great deal of information — a financial dashboard or product catalogue, for example. What matters is hierarchy: what needs action now is visible; supporting data is close but does not dominate; labels remain understandable to someone outside the team.

If finding content or a feature is the problem, start with structure. Information architecture organises categories, navigation, and search; usability checks whether that order works in a real task.

4. Do not create barriers for some users

Usability also includes conditions less convenient than an ideal demo on a large monitor. An interface should work with a keyboard, have legible contrast, sensible field descriptions, and understandable error messages. A form message reading “Enter a valid email” is more useful than a red border with no explanation.

Process resilience matters just as much. A payment link, file download, or brief submission must lead to a clear result even when the network fails briefly or a user returns to a previous step. Otherwise, an apparently small problem turns into a support call or a lost enquiry.

WCAG 2.2 organises requirements that are easy to miss when you assess only with a mouse and eyesight. Check at least keyboard operation, visible focus, content order, contrast, field labels, and the ability to enlarge text without losing function. Web Content Accessibility Guidelines 2.2

Treat accessibility as a project element from the beginning. Fixing it only after implementation can cost more because the problem may lie in a component, navigation, and form logic at once, not in one colour.

Measure a change on a concrete task

Do not start by asking “do people like the new design?”. Agree what should improve: more submitted forms, fewer questions about the same issue, shorter task-completion time, or fewer errors on the purchase path. Then compare behaviour before and after the change.

A practical cycle looks like this:

  1. Choose one journey and its endpoint.
  2. Gather evidence: session recordings, support questions, form data, or test observations.
  3. Form a hypothesis about why the user stops.
  4. Make the smallest change that tests that hypothesis.
  5. Assess the result before adding another design layer.

This rhythm protects against an expensive redesign that changes many things but answers no question.

Add a guardrail indicator to the primary measure. Shortening a form can increase submissions, but also the number of accidental ones. A faster checkout should not raise the number of incorrect orders. A good change makes it easier for the right users to reach their goal without shifting cost to service, accessibility, or security.

When the problem is not only in UX

Not every user abandonment means a design error. Sometimes the offer is imprecise, delivery terms are unacceptable, or the visitor arrived from an unsuitable traffic source. Before changing a button or layout, check at what stage the problem occurs and whether the user had a genuine reason to take the next action.

UX does not replace product, pricing, or customer service. A well-designed path does help separate those problems from obstacles a company can remove in its own interface.

A 30-minute audit

Complete the most important journey as a new customer would. Note the moments when you have to think about what a label means, where to find information, or whether an action succeeded. Then ask someone who does not know the company to do the same. If both people stop in the same place, you have a good candidate for improvement.

When the problem concerns the whole path — content, interface, and system operation — start with a plan to build an application. For the interface itself, the article on UI/UX design principles is a useful extension.

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